The Cat Sith #Caturday #DnD #RPG #TTRPG #5e

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First, there was the dinosaur cat. Now, you have the cat sith. With an intelligence of 16, wisdom of 17, and spellcasting to boot, this is a much greater threat, and perhaps one that could be quite surprising to the average party. One thing that’s disappointing is that the creator uses the term “sith,” yet there’s nothing Sith-like about its powers. No telekinetics, no mind control, and, of course, no weapon use. That seems odd.

But yes, it’s just as ridiculous as the dinosaur cat.

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Dungeons & Dragons is a trademark of Wizards of the Coast, LLC, who neither contributed to nor endorsed the contents of this post. (Okay, jackasses?)



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