Vlog: Acceptance and the ORC License #Copyright #OGL #TTRPG #RPG #Pathfinder #ORC #Contract #license #game #gaming #Paizo #vlog

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This is the second of my two planned videos about Paizo’s ORC license. This one summarizes the issues I raised in the last video, follows up on one of those issues, then discusses an entirely different topic. I take a side trek towards shrink wrap licenses, but as long as this video is (41:00), I tried to keep it as brief as possible, so I didn’t mention the mild circuit split on shrink wrap licenses. Basically, sometimes the courts uphold them, and sometimes their skepticism has them strike them down. In other words, the concerns I expressed aren’t merely speculation, but rather based on actual disagreement between different courts. But hey; just watch the video. I wasn’t nearly as fired up in this one.

EDIT: After you watch the video, come back here for point of clarification. I say that shrink wrap licenses are being used in a weird way with respect to RPGs. Here’s another way to phrase it. With software, the licensor places a unilateral contract on their product and says, “This product is paired with this license. Use the product, and you accept the license.” With RPGs, the licensor (e.g., Paizo) isn’t putting their license on their own product, but even if they do, it’s not capable of being accepted at that point anyway, so it means nothing so far. Instead, the licensee (e.g., you) are putting Paizo’s unilateral contract on your own product, and in doing so effective saying, “Yeah, I accept this.” But you never actually say that to the licensor. Moreover, if Paizo accidentally figures out that you used the license on the product, they’re never going to contact you. Everyone is in a contractual relationship with everyone else, but most of us don’t actually know it. That’s weird.

Remember, shrink wrap licenses are unproven where it counts, and there are legitimate reasons not to trust them, not the least of which is that they’re unilateral. Now you’re using them in a way unique to an industry that’s rarely subject to litigation of this sort. That’s even more suspect.

References:

Idea v Expression in Tabletop Role-playing Games
The Merger Doctrine
My One-Stop Stat Block Posts
Something Stupid, and Something Odd

Tread lightly.

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Dungeons & Dragons is a trademark of Wizards of the Coast, LLC, who neither contributed to nor endorsed the contents of this post. (Okay, jackasses?)

Vlog: Idea v. Expression, Consideration, and the ORC License #Copyright #OGL #TTRPG #RPG #Pathfinder #ORC #Contract #license #game #gaming #Paizo #vlog

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This is the first of my two videos about Paizo’s ORC license. This one rehashes (far more than it should have) the idea v. expression dichotomy, and then discusses problems with consideration within the license. I did it off the top of my head, which is never a good idea (over 40 minutes of ums and ahs), so watch it at at least 1.25 speed and expect to take breaks.

This is just the tip of the iceberg as far as how animated I get.

My second video on acceptance was just recorded, so that will go up tomorrow. It summarizes the issues I raise in this video, follows up on one of those issues, then discusses an entirely different topic. If you have any other questions on either what I’ve discussed in these two videos or what I haven’t, please let me know. I know there are other issues people are contemplating.

References:

Idea v Expression in Tabletop Role-playing Games
The Merger Doctrine
My One-Stop Stat Block Posts
Something Stupid, and Something Odd

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Dungeons & Dragons is a trademark of Wizards of the Coast, LLC, who neither contributed to nor endorsed the contents of this post. (Okay, jackasses?)

Idea v Expression in Tabletop Role-playing Games #Copyright #OGL #TTRPG #RPG #Pathfinder #ORC #Contract #license #game #gaming

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I’ll be recording a video about Paizo’s ORC license soon. This serves as a prologue to that video. Here, I discuss the distinction between ideas and expressions in copyright law.

I recorded this while procrastinating; I didn’t want to go to the gym. Therefore, I didn’t do any research or write a script, so don’t expect any justification for my statements or structure to my words. I just want to make sure you understand a critical issue about copyright law, in layman’s terms, before dealing with the ORC.

But I’d really like some royalty checks.

References:

The Merger Doctrine
My One-Stop Stat Block Posts
Something Stupid, and Something Odd

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Dungeons & Dragons is a trademark of Wizards of the Coast, LLC, who neither contributed to nor endorsed the contents of this post. (Okay, jackasses?)

A Funny Story from Origins 2009 #DnD #4e #RPG #TTRPG #Origins @originsgames @baldmangames

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As promised yesterday, here’s a funny story from my only other Origins trip in 2009.

Something I didn’t mention in the video: I remember clearly that the swag I received for working the convention included the newly released Eberron Player’s Guide for 4th Edition Dungeons & Dragons. It wasn’t a complete stretch to think that Keith would have been there, but sitting down at a Living Forgotten Realms table to play an ordinary game was a bit of a stretch.

I saw Keith Baker hanging out with Luke Gygax at a bar at Origins last weekend, but I wasn’t going to interrupt them with this story about a guy he didn’t know (Steve) being told by another guy (me) he didn’t know for an incident in which he played no part.

But I hope Steve sees and remembers this.

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My Origins 2023 Experience #DnD #5e #StarTrek #RPG #TTRPG #FirstWorldProblems #Origins @originsgames @Erik_Nowak @baldmangames

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I’m back from my second-ever Origins trip, the last being 2009. I took today (Monday) off because I knew I’d need to decompress, so I’m taking this time to record two videos. The first is below. The second will go up tomorrow.

Here’s a good thing I forgot to mention in the video. For logistical reasons, my diet went to hell on this trip, and I hit the gym only once in three days, but because of all the running around and carrying of heavy objects, I returned home at the same weight at which I left.

References in the video: Supplementing My Stash of AD&D Material | The Den . . . errrr, Mancave Is Coming Together

Moving on, this was a work trip. Here are some images of the “Learn to Play” game I ran. They used a model of a ship made by WizKids, which I’m told runs for $250. For what it’s worth, considering how overpriced WizKids minis are, that seems like a good deal. It’s not something everyone can afford, but at least it isn’t a genuine rip off.

The decks at either end of the ship can be removed to expose the lower decks beneath them.

That rudder moves. The only disappointing thing about this model is that the magnets holding the masts in place are too week, and there’s no magnet holding the helm in place. Still, this model provides some impressive detail.

Notice that the flaps can be opened to allow for the cannons to fire. Unfortunately, there are no cannons included. FYI, the watery battlemap costs $60.

I’m no dick. Well, actually, I am, but I was given express permission to show these players on social media.

The woman on the left had never played an RPG before that day, yet she was the first of only two players that exploited my command in the smartest way possible. I said, “Place your minis anywhere you want on the boat.” You see that archer mini on what is effectively the crow’s nest? That’s hers, completely safe from what I was about to unleash on the party. Good job, newbie.

I had a lot of fun goofing off wither everyone. While most players in my slot were experienced players looking for a 2-hour slot instead of a 4-hour slot, this was about introducing new players to the game. Those players don’t have preconceived notions as to how they’re “supposed” to play. They’re an open book and can sometimes be the best players around the table.

You’ll probably have to twist my arm to get me to go back next year.

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Here’s Something That Sucks, but Not *Too* Bad #FASA #StarTrek #RPG #TTRPG

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So, here’s a shitty memory. I had a rough childhood. I won’t go into detail except as relevant to this post, which is relatively tame, but still kind of sucks in a way that gaming nerds will relate.

As a victim of the Satanic Panic, I was forbidden from playing D&D in 1982. Two years later, as a high school sophomore, my cousin introduced me to Barbarian books store in Wheaton, MD (now Barbarian Comics). This is where he bought his comic books. That didn’t interest me at all, but the store also sold RPG material. I knew not to buy D&D materials, but as a high school student, I rebelled a bit and bought FASA Star Trek material. Needless to say, I kept it secret for as long as I could, because that’s still “the same thing” as far as my family was concerned.

I bought the 1st edition box set, the 2nd edition box set, numerous adventures, and a bunch accessories. The accessories included starship models that could be used with that game. Each cost $4.00 (plus tax), so if I bought fifteen of them, that was probably about two weeks pay. Considering I was forced to pay for private high school and college, that’s a fortune, but I can assure you I bought far more than 15 of them. I continued to buy material all the way until the first couple years of college. When my family eventually found my hidden materials, they were largely destroyed. I managed to hide most of my written material, but the starship models were a total loss, and a few accessories disappeared. For a high school/college student in the mid- to late-80s, these were expensive. They were all destroyed by my older brother, who enjoyed enforcing my mother’s prohibition against, well, virtually anything that made me happy, gaming or otherwise.

A couple of years ago, I replenished my entire catalogue of 1st Edition D&D (“1e“) material. There’s nothing I ever owned, or even ever wanted, that I don’t now own. I spent somewhere between $300 and $400, but that bought me more material than I could ever hope to run in the 21 years I statistically have left on this planet. I’m fortunate enough that I afford that. However, take a look at this bullshit. If you didn’t click through (or you’re reading this years after the eBay listing was removed), this is one of those $4.00 models that is selling for $40.00 plus $4.20 shipping. Here’s a screenshot for posterity.

This is an obscure, seldom used starship.

Imagine buying merely fifteen of these now. I’m not a math major, but that should be $633.00 just for materials that aren’t strictly necessary for the game. Buying them at these prices can’t be justified unless you’re truly wealthy.

I’m now running a 1e game for the first time in 40 years, so I’m in no position to complain. However, I’d really love to play FASA Star Trek again. Unfortunately, I know of only two local people that are interested in a in-person game, and one of them isn’t what I’d call “reliable.” (Note: I hate online gaming.) In short, there’s no chance of an in-person game, and certainly none in which I’m a player. That’s a tough pill to swallow, but I can live with that. I’m fortunate to be playing 1e. Moreover, I’m working on starting a 4th Edition D&D game, which also appeals to me. I have plenty going on, and will probably have more than I can handle soon enough.

But as an American, I’m spoiled and want more.

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My Schedule for Origins #ADnD #1e #5e #DnD #RPG #TTRPG #Origins @originsgames

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On June 5th, to (understandably) little fanfare, I announced that I was heading to Origins. I’m leaving on Thursday after work, so I won’t be getting into Columbus, OH until after midnight. That means my effective schedule is as follows:

Friday9 am – 1 pmFree
Friday2 pm – 6 pmRunning games
Friday7 pm – 11 pmRunning games
Saturday9 am – 1 pmRunning games
Saturday2 pm – 6 pmFree
Saturday7 pm – 11 pmRunning games
Sunday9 am – 2 pmRunning games
Sunday2 pmLeaving for home.

So, if you want to hang out during my downtime, let me know. I will want to hit the gym Friday morning, but I’m an early riser nowadays, so that shouldn’t get in the way of a breakfast or late morning hangout that day.

Here’s an Idea

I’m bringing some stuff with me. Old school stuff. AD&D stuff. I’ll be prepared to run a 1st Edition D&D version of module S2: White Plume Mountain, and I’m going to try to be able to run module C2: The Ghost Tower of Inverness in case anyone would prefer that. I’ll have pre-generated characters ready to go. This isn’t for an official slot, but if anyone wants to sit down in a hotel lobby and play a 4-hour session of one of those mods on Saturday afternoon, let me know. I’m also willing to grab a table at the convention if Dave has room and everyone would rather meet there, but if so, you’ll have to have a ticket.

If, on the other hand, you just want to hang out, that’s cool too. I tried this as an official game at the last Winter Fantasy, but it didn’t work out, and it certainly wouldn’t surprise me if it didn’t work out at Origins. Still, it can’t hurt to be prepared.

At least, that’s what the U.S. Coast Guard tells us.

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Dungeons & Dragon’s (and My 1st Edition) Treatment of Medusae #ADnD #1e #3e #4e #DnD #RPG #TTRPG #Medusa #Greek #mythology

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One of my favorite villains is fantasy roleplaying is Medusa. In Dungeons & Dragons (“D&D”), that’s a species of creature. In Greek mythology, that’s the name of one of three of her kind, known as Gorgons. Most of you know this, but for those that don’t, here’s one of many videos on them. While I respect the work game designers do, I’m always going to prefer mythological creatures to those game designers invent. Mythology got me into D&D, not the other way around.

3.5 Edition D&D

I love the way D&D has treated medusae generally. I vaguely remember an article in Dragon Magazine during the 3.5 Edition D&D (“3.5e”) days with a writeup on their ecology, which included their male counterparts, the maedar. I never got to use that article because it came towards the end of 3.5e, and I was so caught up in running Living Forgotten Realms and other canned adventures that I didn’t write much of my own material. I always wanted to write a medusa as a BBEG.

4th Edition D&D

In 4th Edition D&D (“4e”), I loved how 4e’s game mechanic was applied to the medusa’s petrifying gaze attack. In 4e, save or die was jettisoned and replaced by what you could call “save thrice in a row or die.” That is, you got three saves over three turns before you were killed, dominated, or whatever. If you saved successfully once during that run, you shook off the effects (though relatively rarely, you still might be subject to an aftereffect on a successful save). This worked really well with the medusa because each failed save during that three-round process resulted in increasingly bad effects. That is, on the first failed save, you were slowed (i.e., speed cut in half). On the second, you were immobilized (i.e., speed of 0). On the third failed save, you were petrified. This gives the player a means to immerse oneself in the action, as the cascade of worsening effects can give you the feeling of slowly turning to stone. (FYI, medusae weren’t the only creature to use this cascade.)

1st Edition D&D

I’m running 1st Edition D&D (“1e”) for the first time in 40 years, so I had forgotten quite a bit. There are a couple of things about medusae that I relearned. First, their gaze attack targets a single creature, whereas in later editions it attacks multiple targets. Second, the gaze is active, not passive. That is, a character merely gazing upon a medusa doesn’t harm the character; the medusa has to intend to petrify the opponent. (See Monster Manual II, page 55 for more information.) While these represent a break from mythology, as you’ll see, they worked to my advantage. One other thing to note is that I house ruled petrification to use the 4e system of slow progression to being petrified.

B2: The Keep on the Borderlands

Going into last session, my group and I knew that we had reached the end of the adventure. So, I told them that I’d be railroading them a little bit to make sure we wrapped things up and that a particular encounter occurred. That encounter was with spoiler alert! a medusa – I named her Xisper – who was captured by inhabitants of the Caves of Chaos and chained to a wall. She used her gaze attack against one PC, but he saved successfully. Some of the PCs held true to their good alignment and refused to allow anyone to kill her but indicated that they’d leave her to her fate, so Xisper immediately went into negotiation mode. Long story short, that negotiation led to them freeing her to clear out the gnoll infestation (the one area the PCs never addressed) and gave me the perfect recurring NPC to bring back at a later date. She’s undoubtably evil, but alignment in my game world is always more complicated than the books present, so she could still be of use to them, and them to her. This is even better than a BBEG.

Xisper will return.

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Vlog: 1st Edition Dungeons & Dragons Resources Update #RPG #TTRPG #DnD #ADnD #1e #vlog

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Another vlog. This time, it’s an update on the status of my digital tools for 1st Edition Dungeons & Dragons. When you’re finished with the video, return here for what follows.

Here’s a screenshot of the PC screen for the character builder:

Westlocke is a pre-generated character from module S4: The Lost Caverns of Tsojcanth.

And here’s Westlocke’s current character sheet. The data I said would be missing has now been added, and you can see that the character sheet is, as I like to call it, “one-stop.” You don’t have to look up spells in hardcover books if you’re using my character sheet, even if those spells come from magic items.

More coming!

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The Brain-Damaged Mind Flayer #RPG #TTRPG #DnD

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Bathroom stalls have two primary forms of coat hooks (that I can remember). One of them always makes me think of a mind flayer. The one in my office looks like a mind flayer that’s been hit in the head too hard.

Oh, no! I used mind flayer in a sentence! WotC’s gonna sue me!

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