Participatory Songs: Music Involving the Crowd @acdc @VanHalen @originalasia @linkinpark @QueenWillRock @Nirvana @jimmybuffett #music #ACDC #VanHalen #Asia #LinkinPark #Queen #Nirvana #JimmyBuffett

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It’s time for another break from gaming posts. This one will last two days.

A random thought popped into my head on my morning commute on March 18 (I’m way ahead on writing posts) when my random music mix spit out AC/DC’s Thunderstruck and Van Halen’s Ain’t Talking ‘Bout Love in succession. For lack of an established term, I’m calling them participatory songs. Fans sing along with all sorts of songs, but some songs actively encourage it, giving the crowd cues as to when it’s their time connect with the musician.

Sing Along

The two songs I mentioned above have moments serving as a clear cue for the crowd to sing along in unison. All they have to do is sing one word, “Thunder” and “Hey” respectively, with a particular cadence and repetition. Even the worst singers in the world can handle that.

Another song comes to mind: Wildest Dreams by Asia. Back in the 80s, there was a Friday or Saturday night show that ran concert footage for a different band every week. One week, it was Asia playing in Japan. When they got to the relevant points in the song (I think this is the actual video), the crowd knew exactly what to sing. Why? Because all they had to do was repeat exactly what John Wetton (R.I.P.) had just sang. This was made even easier by the fact that in the studio version of the song, the crowd’s part is intentionally sounds like a crowd shouting rather than a chorus singing. Again, that’s easy for everyone.

Sometimes it’s forced. I have an mp3 of Linkin Park’s In the End live in Mexico City. The singer tells the crowd, “Sing along with Chester [Bennington]!” I guess that works too, but the best songs in this regard don’t require a command. Still, that song demonstrates a benefit to creating a participatory song. By encouraging a particular part for the crowd to play, the majority tend to sit out waiting for their moment. More on why that’s a benefit in a moment.

Playing the Beat

Then there’s another type of song that cues the crowd to make some noise, but not with their voices. Queen’s We Will Rock You immediately comes to mind. Not only is its three-beat hook extremely recognizable, but as it’s such a simple rhythm, it’s easy to perform. The movie, Bohemian Rhapsody was heavily dramatized, taking remarkable liberties with history, but that was discussed as the intended goal of the song, which is certainly believable.

Dance Moves

These two types of songs can screw up the musician’s cadences. For professionals, not so much, but I’ve heard bar-band amateurs actually say, “I hope they don’t start clapping.” As I mentioned with In the End, expressly or implicitly cueing up the crowd keeps them focused and in turn keeps their distracting effect to a minimum. But there’s a third way to involve the crowd that avoids that issue altogether. Enter the third category of songs: Dance moves.

Note: “Dance” is being used very broadly here, but “dance moves” is easier to digest than “bodily movements,” and is, well, less suggestive of digestion.

When people hear that opening guitar riff to Nirvana’s Smells Like Team Spirit, they start stretching, because they know within seconds, they’re going to be getting an aerobic workout. As soon as the rest of the band kicks in, everyone starts jumping. Then there’s Jimmy Buffet’s Fins, a song that analogizes men in a bar to sharks hunting their prey. The crowd uses their hand(s) to simulate a shark’ dorsal fin, leans to the left, leans to the right, and then sways back and forth.

Jimmy attracts . . . an older crowd.

Songs made for audience participation allow the audience to feel connected with the artist, and thus can make a song particularly memorable.

What are you favorite participatory songs?

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Men Are Pigs #DnD #ADnD #gaming #TTRPG

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Men will say anything to get some action, won’t they?

I don’t buy it.

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Atlas in D&D #MythologyMonday #MythologyMonandæg #folklore #DnD #ADnD #RPG #TTRPG

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The image below revived a memory from my elementary/middle school days, which is when I last played 1st Edition D&D (“1e“).

This image alone could be the subject of another post . . . on another blog.

Being a mythophile – mythology brought me to 1e, not the other way around – I loved perusing Deities & Demigods and finding ways to incorporate the material in my games. The results were ridiculous, but that’s not today’s point.

Intelligence and Wisdom of 12. That checks out.

I recall seeing Jim Roslof’s (RIP) drawing above of Atlas from Greek mythology and thought, “Wait a second. Why even stat the guy? He’s not going to be able to put up a fight if he’s got the sky on his shoulders.”

This wasn’t me at my most creative moment. Mythology itself had precedent for Atlas not always shouldering the sky. Hercules relieved him for a bit. The better question would be, “Why would you want to kill a guy who’s tasked with this burden? Who’s going to take over if you kill him? Will the sky just . . . fall?”

Perhaps a better question should be, “Shouldn’t shouldering the sky be metaphorical considering that the game contemplates the possibility of multiple, coexisting pantheons? Are Indra, Shang-Ti, Ra, and Odin also relying on Atlas to hold up the sky?”

Fortunately for my current group, these aren’t difficult questions to answer, but I was a kid.

Mythophile is too a word!

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1st Edition D&D, Form-Fillable, Auto-Calc Character Sheets #DnD #ADnD #RPG #TTRPG

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Sundays now are lazy days for me. I either post something silly or other people’s work. Usually both. Today, it’s neither.

Well, that’s not entirely true. I took the Mad Irishman’s character sheets and automated them. You can find my automated forms over on my 1st Edition D&D Resources Page. Don’t forget to visit the Mad Irishman’s site, though. He’s got far more material than what I’ve modified.

Game on!

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Animal Alignment Chart #Caturday #ADnD #DnD #RPG #TTRPG

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I saw a few of these online and didn’t agree with any of them. I took it upon myself to make my own. My explanations follow. Your bullshit complaints will follow that.

LG: Dogs. They follow rules without ever questioning them, and they’re annoyingly sweet. Lawful good is always annoying.

NG: Hamsters. They’re largely chaotic, but they like their hamster wheels and other routines. They’re also never mean.

CG: Weasels. These creatures cannot be contained, but they’re always cool. Unless you’re a rabbit.

LN: Cow. Cows also follow the rules without question, and that’s the extent of their entire philosophy of life.

N: Goldfish. Too stupid for anything else. If you want something smarter, I’ll stick a human in there. Be careful what you wish for, disphit.

CN: Cat. I’ve seen dog lovers characterize them as chaotic evil. That’s only because those low-ego fools can’t handle anything but unearned and unquestioned loyalty. Any independent thought on the part of the pet is considered “evil.” The truth is that cats randomly alternate between sweet and mean, but always have an air of IDGAF.

LE: Ants. The colony will eat you, but always by the book.

NE: Rat. You have a rat as a pet? WTF you thinking? I hope you get the plague.

CE: Honey badger. These guys are like cats, but are never sweet.

Final answer.

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I’m Already Sick of AD&D #DnD #ADnD #gaming #RPG #TTRPG #1e

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Last Saturday, I ran my first session of 1st Edition D&D since 1982. It was terrible. It’s not that I wasn’t any good at it. I was spectacular. It’s just that the edition has absolutely nothing to offer gaming. There’s a good reason no one plays it anymore. Gamers have evolved, and so have games. Honestly, I regret having given it another shot. I have too much going on in my life to waste it on this trash.

No one is falling for this, are they? I had to try.

April Fools?

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