Gary Con 2024 Post-Mortem #TTRPG #RPG #DnD #ADnD #GaryCon #StarTrek #DelveRPG @GaryCon @DelveRPG

If you enjoy this post, please retweet it (Twitter/X), boost it (Mastodon), repost it (MeWe), or repost it (BlueSky).

My thoughts on Gary Con will be brief. I doubt I’ll return. This isn’t a criticism of the con anymore than a non-football fan not liking a football game is a criticism of how good of a job the NFL is doing. It’s simply something that doesn’t appeal to me. I know a few industry insiders — two were my roommates — which means I’m within a degree of separation of almost all of the legacy ones. For me, the highlight of the trip was talking about the past, present, and future of the industry with Stephen Radney-MacFarland, James Lowder, and Dave Christ. The direct topic is interesting to me, but even more, this conversation inevitability leads to a back-and-forth on intellectual property law (usually copyrights). So, yeah; I’m in for that. Other highlights are conversations with Stephen and Jason Dandy (a non-industry friend) and with Jason and his friend, Mark, on sociopolitical issues. These guys think very differently than I do on most issues, but we engage in a form of constructive dialogue that’s very rare today. I even discussed abortion and Citizen’s United with no fear of generating anger from any of them.

But I can do all of that over Zoom. I don’t need to spend hundreds of dollars on airfare, lodging, a convention badge, and grossly overpriced convention food to have these conversations. One could say the same thing about Winter Fantasy, but that’s a different animal. Just eyeballing it, I’d say I know about 50% of the people that attend, and when I’m not hanging out with them, I’m relaxing. It’s a genuinely relaxing vacation. The food is good, and the whole trip is just an awesome ritual. While Gary Con could become the same thing for me, I don’t need two of them. Winter Fantasy is enough.

YMMV

I hope it’s clear that I’m not saying I didn’t have a good time, and it’s certainly not to say that you wouldn’t. It’s a small-ish con, which is what I like about Winter Fantasy. I went with a mission to get to play (as opposed to DM) 1st Edition AD&D, and I played in three such games. I actually got to play the Dragon #56 bard in two of them. How many people can say they’ve done that? I got to play Stephen’s Delve game that uses a few mechanics that Vic and I added to our 4th Edition D&D game (e.g., “gang-up”), so I liked that. I got to finally make use of my Star Trek Adventures purchase by playing that game (granted, mere months before it’s rendered somewhat obsolete by its second edition). The only objective criticism I have is that there were too many tables in the rooms, which made it very difficult to hear your own DM/GM/judge, and I’m not alone in expressing that concern.

I saw only one celebrity (Pat Kilbane formerly of MadTV, with whom I spoke briefly), but I wasn’t looking for them. If that’s your thing, you may run into them for a selfie. The con was fairly easy to navigate, and I had no administrative difficulties at all.

All of this was good, but now that I’ve been there and done that, there’s no need to go back. I’m quite happy to have left Saturday so that I have all day Sunday to recover, and I return with added appreciation for both Winter Fantasy and my home gaming group. I don’t need this to be a regular thing, or even a sporadic thing, but if you’re a gamer, especially with an appreciation for its history, this is as good a con as any to attend.

Just expect to be inundated with some silliness. Every attendee got one of these.

I don’t think Luke knows what “personal” means.

Follow me on Twitter/X @gsllc
Follow me on Mastadon chirp.enworld.org/@gsllc
Follow me on MeWe robertbodine.52
Follow me on Blue Sky @robbodine
Follow Gary Con on Twitter/X @GaryCon
Follow DelveRPG on Twitter/X @DelveRPG

Just Another Voice in the Choir: RIP James Ward #RPG #TTRPG #DnD #ADnD #gaming #RIP #JamesWard

If you enjoy this post, please retweet it (Twitter/X), boost it (Mastodon), repost it (MeWe), or repost it (BlueSky).

When I started running 1st Edition D&D again two years ago (first time in 40 years), I gathered and took an inventory of my 1st Edition material, and then went on a spending spree. Then I went on another. About a year ago, I somehow made a purchase that blew my mind. It’s a mint condition (you read that right) Wilderness Survival Guide by Kim Mohan but signed by James Ward. It was such an unbelievable haul that I had to contact James, before I even received it, to make sure the signature was legit. James verified his signature for me. (I’m sure many of you have even better stories of James, but that’s mine.)

Shortly thereafter, Kim died. Yesterday, the community lost James. I didn’t know James, but he shaped my childhood. Of note, I didn’t study mythology because I played 1st Edition; I played 1st Edition because I was already a mythology buff, and that drew me to the game. You can imagine how much I loved Deities & Demigods when I was a kid. When I returned to D&D after 23 years away, it was for the tail end of 3.5 Edition, and despite that edition’s Deities & Demigods being even less useful than the original, it was still my favorite book. He also wrote the “zeroth” edition D&D sourcebook Gods, Demi-Gods & Heroes (which I never used), and the TTRPG Metamorphosis Alpha (which I played once). That’s just to name a couple.

James is just the latest entry in a long list of TTRPG gaming legends we’ve lost, but as I didn’t know any of them personally, everything they’ve ever meant to me will exist for me as long as I do. No one can take that from me. But last month, I lost yet another family member in a long list of ones that meant a lot to me, so I get that I’m not the one grieving today. There’s a piece missing from each of their family members and friends, and I get the impression James had many. It’s hard to find a picture of the guy by himself. He seems always to be hanging out with someone, shaking hands, etc.

My condolences to all who’ve lost something so significant yesterday.

Follow me on Twitter/X @gsllc
Follow me on Mastadon chirp.enworld.org/@gsllc
Follow me on MeWe robertbodine.52
Follow me on Blue Sky @robbodine

An Unexpected Supplement to My Stash of (A)D&D Material #DnD #TTRPG #RPG #WotC #1e #2e #3e #4e

If you enjoy this post, please retweet it or boost it.

My return to 1st Edition AD&D (“1e“) is now two years strong, and now I’ve added a 4th Edition D&D (“4e“) game to my schedule. So, it was a nice surprise for my friend, Mike, to let me know that he was offloading his old school D&D material. Before you get too excited, he’s giving these materials only to people he knows well because we’re getting them on the honor system. The only cost is to make a (tax deductible) donation to a cat or dog charity that represents the approximate cost to buy them in the store or on eBay. Considering I’m going to get a cat in early April, that’s an easy ask of me.

So, what did I get? First up, the box sets and hard-covers.

Menzoberranzan box set, Star Frontiers Alpha Dawn box set, Greyhawk Adventures, Dragon Lance Adventures, the Scarlet Brotherhood, a reprint of the Second Edition Player’s Handbook, Oriental Adventures, and Dragon #56

In general, I never owned any of these in the day, and I bought the PDF of Oriental Adventures from the DMs Guild during my recent rebuy because the hard cover wasn’t on sale. I’m glad I now have a hard cover without paying through the nose for it. I’ve been intrigued by Star Frontiers based on the relatively recent chatter it’s generated — the less I say about that chatter, the better — so I picked it up out of curiosity. As for Dragon #56, I told Mike I wasn’t interested in any of the magazines except perhaps the one that has the 1e bard in it, redone as a character you can play at 1st level. Sure enough, he had that issue. Score!

Next up, some soft covers.

I was planning to buy the Book of Lairs and Book of Lairs II, so that makes this supplement all the sweeter. I never owned any of these materials either. Now for the minis.

Yeah, that’s quite the haul, ain’t it. Of particular interest . . .

I never owned this guy. In fact, I never knew it existed, and I was quite the mini collector during the 3rd Edition D&D and 4e days. Somehow this one escaped me. Right now, the cheapest I see it on sale is $20 + about $6 shipping, so this one will set me back a bit.

These are just a few of the minis that I’ve never owned.

These are a few of the minis that I own but could always use more of. My players may not appreciate multiple Balors on the field of battle, but them’s the breaks.

One of my Living Forgotten Realms characters had a giant owl, so I was a bit disturbed when the stand for that mini broke. No amount of crazy glue could fix it. Now, I’ve replaced it. I think I took the second one out of some sort of cosmic spite.

Importantly, I have every intention of using these goodies in my 1e and 4e games, so this is quite the haul.

Some animal shelter is going to be very happy very soon.

Follow me on Twitter @gsllc

Dungeons & Dragons is a trademark of Wizards of the Coast, LLC, who neither contributed to nor endorsed the contents of this post. (Okay, jackasses?)

The Graveyard Scene from the D&D Movie #DnDMovie #DnD #ADnD #RPG #TTRPG

If you enjoy this post, please boost it via Bluesky, Mastodon, or Twitter.

Timing is apparently not my strong suit. A few days ago, someone mentioned how much they loved the graveyard scene in the Dungeons & Dragons: Honor Among Thieves. Watch the scene here before it disappears.

I wasn’t as big a fan of the scene. Sure, it was funny, but it exemplifies the difference between legacy and modern gamers. Okay, I mean old people and young people. Whatever. As D&D players, we all want this movie to emulate the game, so our different approaches to the game affect our reactions to the movie or individual scenes. In the old days, failure was a thing in RPGs. If a magic user (that’s a wizard for the young’uns) wanted to learn a new spell, the player rolled percentile dice with a target number dependent on the character’s intelligence. If the roll failed, the wizard not only didn’t learn the spell, but could never learn it. Ever. That’s failure. The dice giveth, and the dice taketh away.

Nowadays, failure has fallen out of favor, granted to different degrees depending on the individual. Today, if a player were told that they could never learn the fireball spell, they’d be furious. If they couldn’t deduce a password from a riddle, it’s possible they’d quit your game. As I’ve discussed before (see the section, Another Example: The Puzzle Encounter), I once had players get angry at me because they couldn’t solve a puzzle trap, and as a result, the trap went off doing zero (0) points of damage to them.

Yeah, you read that right, but read it again if you don’t think you did.

Play whatever game you want — that’s the name of this blog — but I find this approach boring. I don’t try to solve easy sudoku puzzles; I go for the hard ones. I want the chance of failure because that’s how I improve. But even from a purely entertainment perspective, what’s the point of rolling the dice or even showing up to the game if you know the outcome? The players should instead tell the DM how they want the session to go, and the DM respond, “Sure, that’s what happened. Congratulations. You won D&D. Now get out of here and play some miniature golf or something.” Where’s the excitement in that? I really don’t get it, and it’s why I’m not involved in organized play anymore. Most tables just hand the players the victories.

This is not to say that I enjoy the notion of a character dying during character creation as in Traveler. There should be a chance of success, and the chances should tilt in favor of the players, but when the players don’t start enjoying my game until I remove all the challenge from it, I think the pendulum has swung too far in the other direction.

Nowadays, players don’t accept near enough failure in their games for them to be of interest to me, and the graveyard scene demonstrates this point. The point of the scene was to do something funny, and it succeeded, at least at first. I have no problem with that. However, after they failed, they simply tried again. And again. And again. The resource allowing them to speak with the dead was apparently unlimited, which means they couldn’t fail. Not only did that remove all consequences, and thus appear non-heroic, but it also detracted from the joke itself. Repeating a joke too many times is one way to ruin it. Why is the screw up funny if this is an unlimited trial-and-error.

The resource.

I would have written the scene in one of two alternative ways, and this is how my game would play out. First, they fail, so they have to be clever and come up with a different way to learn the information they need. Because this is a movie, that may not work. The movie could get really long, and no one really wants to watch a movie about people studying at a library. Second, they fail, but they get only one more bite at the apple. This time, they plan it out, come up with the five questions, assign one person to ask them, and everyone else shuts their annoying mouths (that’s another issue altogether).

That’s funny and heroic because the characters still had to rise to the occasion. But I really don’t think people want true heroes anymore, which is also demonstrated by this scene. They want to see idiots . . . .

. . . like him . . .

. . . win the day despite having none of the tools, including the personality and strength of character, to succeed. The only reason he succeeds is because the script says so. There’s nothing about him, even in a world of magic and monsters, that justifies his success logically. Even within that world, he’s a screw up, but he suddenly succeeds, because the screenwriters know that’s what the modern gamer wants to see, and they’re the foundation of the audience for this movie. After his success, he returns to being the same idiot that shouldn’t have succeeded in the first place. He didn’t improve; he was just handed success by the writers. This reminds me of another example.

None of us are perfect; some of us just can’t handle being reminded of that.

Follow me on Twitter @gsllc

Yet Another Supplement to My Stash of D&D Material @luddite_vic @serpentineowl #DnD #TTRPG #RPG #WotC #1e #3e #4e

If you enjoy this post, please retweet it or boost it.

A while back, I told you I was preparing for a return to 1st Edition AD&D, and to do so, I had to update my stash of 1st Edition Dungeons & Dragons (“1e“) materials. Fast forward a couple of years. I’ve been running a 1e game for the first time in 40 years, and the only addition I had to make to my stash was the Egg of the Phoenix. Now, I’m less than 24 hours away from hosting a 4th Edition (“4e“) game (alternating DM duties with Luddite Vic), finally finishing my unfinished business, but I already have all the 4e stuff I could even need.

On a related note . . . .

Even though I can no longer stand 3rd Edition (“3e“), there were some books that were fantastic that I wish I had never sold. Serpentine Owl, who’ll be playing in the upcoming 4e game, gave me the reprint of Deities & Demigods (in perfect condition with the 3.5e conversion in the back); Erik (who left Twitter/X) gave me Hordes of the Abyss and Tyrants of the Nine Hells (both also in perfect condition); and then Jason (on Twitter/X but doesn’t appear to use it) gave me the Book of Vile Darkness (in pretty good condition). If I had gone through eBay, I would have paid almost as much for those four books as I did for all the 1e reprints I bought combined, but I got them all free.

If you click through the Book of Vile Darkness link, you won’t be able to view it without logging in and removing filters for adult content.

<gears turning>

So, after mulling it over, I realized, “The universe has provided so much in this regard, I think I can justify doing something stupid, especially something that isn’t too stupid.” I went to eBay and purchased the mediocre-at-best Book of Exalted Deeds just to have a match to the Book of Vile Darkness. I don’t know if I’ll ever use the material, but it’s nice to have that matched set, and I didn’t have to pay anywhere near USD$100 to get it. Now, I think my stash is complete, but who knows what I’ll be writing in a year?

Once again, I have zero regrets.

Follow me on Twitter @gsllc
Follow Luddite Vic on Twitter @luddite_vic
Follow Serpentine Owl @serpentineowl

Dungeons & Dragons is a trademark of Wizards of the Coast, LLC, who neither contributed to nor endorsed the contents of this post. (Okay, jackasses?)

Mike Doesn’t Want Anyone to Have Any Fun #RPG #TTRPG #DnD #ADnD #1e @longwall26

I retweeted something funny on Saturday.

Screenshot below in case either tweet is ever deleted.

I shared a screenshot of Jason’s tweet to other social media, including Facebook, and most who responded agreed that it was funny, sometimes rolling with the joke and adding more. Sure enough, I found the one rotten apple in the bunch.

It went on further, but why burden you with that?

I guess “girls” need to avoid this guy, because he just refuses to have fun. The funny thing is, Mike was one of the people that reacted to the post with a laughter emoji. Go figure.

Don’t ruin the joke.

This is what we sometimes have to deal with in the legacy gaming community.

Follow me on Twitter @gsllc
Follow me on Mastodon @gsllc
Follow Jason @longwall26

Dungeons & Dragons is a trademark of Wizards of the Coast, LLC, who neither contributed to nor endorsed the contents of this post. (Okay, jackasses?)

In case either tweet ever gets deleted, here’s the screenshot.

A Funny Story from Origins 2009 #DnD #4e #RPG #TTRPG #Origins @originsgames @baldmangames

If you enjoy this post, please retweet it and/or boost it.

As promised yesterday, here’s a funny story from my only other Origins trip in 2009.

Something I didn’t mention in the video: I remember clearly that the swag I received for working the convention included the newly released Eberron Player’s Guide for 4th Edition Dungeons & Dragons. It wasn’t a complete stretch to think that Keith would have been there, but sitting down at a Living Forgotten Realms table to play an ordinary game was a bit of a stretch.

I saw Keith Baker hanging out with Luke Gygax at a bar at Origins last weekend, but I wasn’t going to interrupt them with this story about a guy he didn’t know (Steve) being told by another guy (me) he didn’t know for an incident in which he played no part.

But I hope Steve sees and remembers this.

Follow me on Twitter @gsllc
Follow me on Mastodon @gsllc
Follow Origins Game Fair @originsgames
Follow Baldman Games @baldmangames

My Origins 2023 Experience #DnD #5e #StarTrek #RPG #TTRPG #FirstWorldProblems #Origins @originsgames @Erik_Nowak @baldmangames

If you enjoy this post, please retweet it and/or boost it.

I’m back from my second-ever Origins trip, the last being 2009. I took today (Monday) off because I knew I’d need to decompress, so I’m taking this time to record two videos. The first is below. The second will go up tomorrow.

Here’s a good thing I forgot to mention in the video. For logistical reasons, my diet went to hell on this trip, and I hit the gym only once in three days, but because of all the running around and carrying of heavy objects, I returned home at the same weight at which I left.

References in the video: Supplementing My Stash of AD&D Material | The Den . . . errrr, Mancave Is Coming Together

Moving on, this was a work trip. Here are some images of the “Learn to Play” game I ran. They used a model of a ship made by WizKids, which I’m told runs for $250. For what it’s worth, considering how overpriced WizKids minis are, that seems like a good deal. It’s not something everyone can afford, but at least it isn’t a genuine rip off.

The decks at either end of the ship can be removed to expose the lower decks beneath them.

That rudder moves. The only disappointing thing about this model is that the magnets holding the masts in place are too week, and there’s no magnet holding the helm in place. Still, this model provides some impressive detail.

Notice that the flaps can be opened to allow for the cannons to fire. Unfortunately, there are no cannons included. FYI, the watery battlemap costs $60.

I’m no dick. Well, actually, I am, but I was given express permission to show these players on social media.

The woman on the left had never played an RPG before that day, yet she was the first of only two players that exploited my command in the smartest way possible. I said, “Place your minis anywhere you want on the boat.” You see that archer mini on what is effectively the crow’s nest? That’s hers, completely safe from what I was about to unleash on the party. Good job, newbie.

I had a lot of fun goofing off wither everyone. While most players in my slot were experienced players looking for a 2-hour slot instead of a 4-hour slot, this was about introducing new players to the game. Those players don’t have preconceived notions as to how they’re “supposed” to play. They’re an open book and can sometimes be the best players around the table.

You’ll probably have to twist my arm to get me to go back next year.

Follow me on Twitter @gsllc
Follow me on Mastodon @gsllc
Follow Origins Game Fair @originsgames
Follow Erik Nowak @Erik_Nowak
Follow Baldman Games @baldmangames

Here’s Something That Sucks, but Not *Too* Bad #FASA #StarTrek #RPG #TTRPG

If you enjoy this post, please retweet it and/or boost it.

So, here’s a shitty memory. I had a rough childhood. I won’t go into detail except as relevant to this post, which is relatively tame, but still kind of sucks in a way that gaming nerds will relate.

As a victim of the Satanic Panic, I was forbidden from playing D&D in 1982. Two years later, as a high school sophomore, my cousin introduced me to Barbarian books store in Wheaton, MD (now Barbarian Comics). This is where he bought his comic books. That didn’t interest me at all, but the store also sold RPG material. I knew not to buy D&D materials, but as a high school student, I rebelled a bit and bought FASA Star Trek material. Needless to say, I kept it secret for as long as I could, because that’s still “the same thing” as far as my family was concerned.

I bought the 1st edition box set, the 2nd edition box set, numerous adventures, and a bunch accessories. The accessories included starship models that could be used with that game. Each cost $4.00 (plus tax), so if I bought fifteen of them, that was probably about two weeks pay. Considering I was forced to pay for private high school and college, that’s a fortune, but I can assure you I bought far more than 15 of them. I continued to buy material all the way until the first couple years of college. When my family eventually found my hidden materials, they were largely destroyed. I managed to hide most of my written material, but the starship models were a total loss, and a few accessories disappeared. For a high school/college student in the mid- to late-80s, these were expensive. They were all destroyed by my older brother, who enjoyed enforcing my mother’s prohibition against, well, virtually anything that made me happy, gaming or otherwise.

A couple of years ago, I replenished my entire catalogue of 1st Edition D&D (“1e“) material. There’s nothing I ever owned, or even ever wanted, that I don’t now own. I spent somewhere between $300 and $400, but that bought me more material than I could ever hope to run in the 21 years I statistically have left on this planet. I’m fortunate enough that I afford that. However, take a look at this bullshit. If you didn’t click through (or you’re reading this years after the eBay listing was removed), this is one of those $4.00 models that is selling for $40.00 plus $4.20 shipping. Here’s a screenshot for posterity.

This is an obscure, seldom used starship.

Imagine buying merely fifteen of these now. I’m not a math major, but that should be $633.00 just for materials that aren’t strictly necessary for the game. Buying them at these prices can’t be justified unless you’re truly wealthy.

I’m now running a 1e game for the first time in 40 years, so I’m in no position to complain. However, I’d really love to play FASA Star Trek again. Unfortunately, I know of only two local people that are interested in a in-person game, and one of them isn’t what I’d call “reliable.” (Note: I hate online gaming.) In short, there’s no chance of an in-person game, and certainly none in which I’m a player. That’s a tough pill to swallow, but I can live with that. I’m fortunate to be playing 1e. Moreover, I’m working on starting a 4th Edition D&D game, which also appeals to me. I have plenty going on, and will probably have more than I can handle soon enough.

But as an American, I’m spoiled and want more.

Follow me on Twitter @gsllc
Follow me on Mastodon @gsllc

My Schedule for Origins #ADnD #1e #5e #DnD #RPG #TTRPG #Origins @originsgames

If you enjoy this post, please retweet it and/or boost it.

On June 5th, to (understandably) little fanfare, I announced that I was heading to Origins. I’m leaving on Thursday after work, so I won’t be getting into Columbus, OH until after midnight. That means my effective schedule is as follows:

Friday9 am – 1 pmFree
Friday2 pm – 6 pmRunning games
Friday7 pm – 11 pmRunning games
Saturday9 am – 1 pmRunning games
Saturday2 pm – 6 pmFree
Saturday7 pm – 11 pmRunning games
Sunday9 am – 2 pmRunning games
Sunday2 pmLeaving for home.

So, if you want to hang out during my downtime, let me know. I will want to hit the gym Friday morning, but I’m an early riser nowadays, so that shouldn’t get in the way of a breakfast or late morning hangout that day.

Here’s an Idea

I’m bringing some stuff with me. Old school stuff. AD&D stuff. I’ll be prepared to run a 1st Edition D&D version of module S2: White Plume Mountain, and I’m going to try to be able to run module C2: The Ghost Tower of Inverness in case anyone would prefer that. I’ll have pre-generated characters ready to go. This isn’t for an official slot, but if anyone wants to sit down in a hotel lobby and play a 4-hour session of one of those mods on Saturday afternoon, let me know. I’m also willing to grab a table at the convention if Dave has room and everyone would rather meet there, but if so, you’ll have to have a ticket.

If, on the other hand, you just want to hang out, that’s cool too. I tried this as an official game at the last Winter Fantasy, but it didn’t work out, and it certainly wouldn’t surprise me if it didn’t work out at Origins. Still, it can’t hurt to be prepared.

At least, that’s what the U.S. Coast Guard tells us.

Follow me on Twitter @gsllc
Follow me on Mastodon @gsllc
Follow Origins Game Fair @originsgames