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I was invited to an online, 5e D&D game with some friends. The recent release of Mythic Odysseys of Theros inspired me to accept. Our first session was last night. I’m playing a leonine (anthropomorphic lion) fighter modeled after the archetypical Spartan. Dory spear, xiphos, loin cloth; all the trimmings.
The character, Grexes, has been transported through space and time by the blacksmith god, Purphoros, from the world of Theros to the Forgotten Realms. His quirk: He speaks in riddles. For example, when he went to the bar, he asked the host for that which has four legs but cannot run (table, though chair works). As a player, this is hard to pull off, but that’s a good thing. I won’t be able to overdo it to the point it becomes annoying. I also sprinkle in Greek care of Google Translate. For example, I refer to Waterdeep as the most splendid polis I’ve ever seen. This also isn’t overdone because Grexes is notably learning Common through divine inspiration. Being from a long time ago in a galaxy far, far away, he otherwise wouldn’t be able to communicate effectively.
We’ll see how it goes.