My Masterplan Wishlist (Nothing to See Here; Move Along) #4e #DnD #RPG #TTRPG

This post is for me, not you. It’s a convenient place to keep a list of enhancements I’d like to see to Masterplan. Consequently, I won’t be promoting this post via social media. It’s simply here so that I can add to it no matter where I am, and if Andy ever agrees to apply them to Masterplan, he can come to one place with all my thoughts organized neatly.

Magic Items

  1. In the library window, allow a user to filter the list.
  2. Adding Price as a built-in field for magic items so that it doesn’t need to be added as a section.
  3. A button allowing you to assign the default cost to a magic item based on its type (e.g., ammunition, armor, weapon). (Most magic items have the same cost at the same level. Ammunition uses it’s own formula. I’m not certain if there are any other exceptions, but in case future work creates exceptions, or an item is assigned no cost, it would be easier to be able to just hit a button to assign the cost rather than set it automatically.)
  4. Add “Consumable (Other)” and “Consumable (Elixir)” each as a type of magic item.
  5. Add “Alchemical Item (Oil),” “Alchemical Item (Poison),” and “Alchemical Item (Volatile)” as a type of magic item, while leaving “Alchemical Item” (without a subtype) for ones without a designation.
  6. Add “Critical” as a magic item section header in the drop down list box.

Artifacts

  1. When a new section is created, it can’t be removed. See, Jacinth of Inestimable Beauty, in Mordenkainen’s Magnificent Emporium. Do not delete the built-in sections (e.g., “Pleased (16-20),” “Moving On”).
  2. Add “Critical” as a magic item section header in the drop down list box.

Projects

  1. PC data should be exportable so that a PC doesn’t have to be imported multiple times to be used in multiple projects.
  2. If a PC is imported from a *.4ednd file, import its portrait along with it.

Combat

If a token represents a swarm or tiny creature, or a creature currently subject to the prone condition, or a creature at a different altitude, allow that token to occupy the same space as another token.

Monsters

Increase the list of available, stock choices for range in the Power Range drop down list to include Melee N (one creature), Ranged N (one creature), Area Burst N within Y (creatures in burst), Area Burst N within N (enemies in burst), Close Blast N (creatures in blast), and Close Blast N (enemies in blast). These could replace some of the ones already in there.

Libraries

  1. Allow an option for larger text in, for example, the Libraries window.

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