The Graveyard Scene from the D&D Movie #DnDMovie #DnD #ADnD #RPG #TTRPG

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Timing is apparently not my strong suit. A few days ago, someone mentioned how much they loved the graveyard scene in the Dungeons & Dragons: Honor Among Thieves. Watch the scene here before it disappears.

I wasn’t as big a fan of the scene. Sure, it was funny, but it exemplifies the difference between legacy and modern gamers. Okay, I mean old people and young people. Whatever. As D&D players, we all want this movie to emulate the game, so our different approaches to the game affect our reactions to the movie or individual scenes. In the old days, failure was a thing in RPGs. If a magic user (that’s a wizard for the young’uns) wanted to learn a new spell, the player rolled percentile dice with a target number dependent on the character’s intelligence. If the roll failed, the wizard not only didn’t learn the spell, but could never learn it. Ever. That’s failure. The dice giveth, and the dice taketh away.

Nowadays, failure has fallen out of favor, granted to different degrees depending on the individual. Today, if a player were told that they could never learn the fireball spell, they’d be furious. If they couldn’t deduce a password from a riddle, it’s possible they’d quit your game. As I’ve discussed before (see the section, Another Example: The Puzzle Encounter), I once had players get angry at me because they couldn’t solve a puzzle trap, and as a result, the trap went off doing zero (0) points of damage to them.

Yeah, you read that right, but read it again if you don’t think you did.

Play whatever game you want — that’s the name of this blog — but I find this approach boring. I don’t try to solve easy sudoku puzzles; I go for the hard ones. I want the chance of failure because that’s how I improve. But even from a purely entertainment perspective, what’s the point of rolling the dice or even showing up to the game if you know the outcome? The players should instead tell the DM how they want the session to go, and the DM respond, “Sure, that’s what happened. Congratulations. You won D&D. Now get out of here and play some miniature golf or something.” Where’s the excitement in that? I really don’t get it, and it’s why I’m not involved in organized play anymore. Most tables just hand the players the victories.

This is not to say that I enjoy the notion of a character dying during character creation as in Traveler. There should be a chance of success, and the chances should tilt in favor of the players, but when the players don’t start enjoying my game until I remove all the challenge from it, I think the pendulum has swung too far in the other direction.

Nowadays, players don’t accept near enough failure in their games for them to be of interest to me, and the graveyard scene demonstrates this point. The point of the scene was to do something funny, and it succeeded, at least at first. I have no problem with that. However, after they failed, they simply tried again. And again. And again. The resource allowing them to speak with the dead was apparently unlimited, which means they couldn’t fail. Not only did that remove all consequences, and thus appear non-heroic, but it also detracted from the joke itself. Repeating a joke too many times is one way to ruin it. Why is the screw up funny if this is an unlimited trial-and-error.

The resource.

I would have written the scene in one of two alternative ways, and this is how my game would play out. First, they fail, so they have to be clever and come up with a different way to learn the information they need. Because this is a movie, that may not work. The movie could get really long, and no one really wants to watch a movie about people studying at a library. Second, they fail, but they get only one more bite at the apple. This time, they plan it out, come up with the five questions, assign one person to ask them, and everyone else shuts their annoying mouths (that’s another issue altogether).

That’s funny and heroic because the characters still had to rise to the occasion. But I really don’t think people want true heroes anymore, which is also demonstrated by this scene. They want to see idiots . . . .

. . . like him . . .

. . . win the day despite having none of the tools, including the personality and strength of character, to succeed. The only reason he succeeds is because the script says so. There’s nothing about him, even in a world of magic and monsters, that justifies his success logically. Even within that world, he’s a screw up, but he suddenly succeeds, because the screenwriters know that’s what the modern gamer wants to see, and they’re the foundation of the audience for this movie. After his success, he returns to being the same idiot that shouldn’t have succeeded in the first place. He didn’t improve; he was just handed success by the writers. This reminds me of another example.

None of us are perfect; some of us just can’t handle being reminded of that.

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Yesterday Was Brutal, Which Is Par for the Course for Attorneys #law #attorney #ethics

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If you think being a lawyer is easy, which at this point you’re a dope if you do, I can assure you that it isn’t. Yesterday was an example of why it isn’t, and in a way that wasn’t obvious.

I’ve never played Mortal Kombat. Am I doing this right?

Here’s something to which many non-lawyers can relate. Is there any time period or specific event in your life that you never want to revisit? Yes? Okay, then imagine if someone started asking you about it, and really dug into the weeds, demanding details. Now imagine that you couldn’t respond to those questions with, “Fuck off. Mind you’re only business.” Instead, you had to answer those questions honestly and thoroughly, and if the questioner forgot to ask about a relevant topic, or if their phrasing allowed you to dodge it without lying, you’d have to volunteer the hidden information.

Yesterday, I had my character fitness interview. I’m joining the bar of an additional state, and that’s part of the application process. So, not only did I complete 185-page application (with attachments) detailing my entire life, but then I had to sit face-to-face with a complete stranger and discuss the ugly, deeply personal parts.

An Example

When I first got the call to schedule the appointment, I asked if I needed to bring anything, and my interviewer responded, “No, I have your bar application here, so I have your entire life in front of me.”

He wasn’t kidding, because bar applications are more detailed than any security clearance application I’ve ever completed. My response to that was a joke: “Well, you don’t have my medical records. Should I bring those?”

I admit, this isn’t a joke Bill Burr would tell, but it elicited a chuckle and an “of course not,” and that was that. However, my medical history came up in the interview. It was tangentially related to a topic we were discussing, and I must be honest and thorough in my responses. What should have remained a joke didn’t, and there’s nothing either of us could do about it. If it’s relevant, then he has an ethical responsibility to ask (even though he clearly didn’t want to), and I have an ethical responsibility to respond.

Believe it or not, that’s not the worst of it. That’s just the one example (from the single example of bar applications) that I’m willing to give you. The medical issue in question was a hernia, and I have no problem admitting to that publicly. But what if your medical issues were far more private? You wouldn’t be pleased discussing them with a stranger, would you? As I said, this is a brutal reality of practicing law. We’re under a constant microscope not only today, but yesterday, last year, and 1990. Everything is open to inspection. As the rise of the internet has shown us, no one is 100% clean. We’ve all got regrets, but those of attorneys are always on display even if capable of being hidden, and sometimes you can’t hide from the ensuing discussion despite the number of wounds it reopens.

On the bright side, I’m all but certain I’m going to be approved for membership. Mission accomplished.

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Yet Another Supplement to My Stash of D&D Material @luddite_vic @serpentineowl #DnD #TTRPG #RPG #WotC #1e #3e #4e

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A while back, I told you I was preparing for a return to 1st Edition AD&D, and to do so, I had to update my stash of 1st Edition Dungeons & Dragons (“1e“) materials. Fast forward a couple of years. I’ve been running a 1e game for the first time in 40 years, and the only addition I had to make to my stash was the Egg of the Phoenix. Now, I’m less than 24 hours away from hosting a 4th Edition (“4e“) game (alternating DM duties with Luddite Vic), finally finishing my unfinished business, but I already have all the 4e stuff I could even need.

On a related note . . . .

Even though I can no longer stand 3rd Edition (“3e“), there were some books that were fantastic that I wish I had never sold. Serpentine Owl, who’ll be playing in the upcoming 4e game, gave me the reprint of Deities & Demigods (in perfect condition with the 3.5e conversion in the back); Erik (who left Twitter/X) gave me Hordes of the Abyss and Tyrants of the Nine Hells (both also in perfect condition); and then Jason (on Twitter/X but doesn’t appear to use it) gave me the Book of Vile Darkness (in pretty good condition). If I had gone through eBay, I would have paid almost as much for those four books as I did for all the 1e reprints I bought combined, but I got them all free.

If you click through the Book of Vile Darkness link, you won’t be able to view it without logging in and removing filters for adult content.

<gears turning>

So, after mulling it over, I realized, “The universe has provided so much in this regard, I think I can justify doing something stupid, especially something that isn’t too stupid.” I went to eBay and purchased the mediocre-at-best Book of Exalted Deeds just to have a match to the Book of Vile Darkness. I don’t know if I’ll ever use the material, but it’s nice to have that matched set, and I didn’t have to pay anywhere near USD$100 to get it. Now, I think my stash is complete, but who knows what I’ll be writing in a year?

Once again, I have zero regrets.

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Dungeons & Dragons is a trademark of Wizards of the Coast, LLC, who neither contributed to nor endorsed the contents of this post. (Okay, jackasses?)

Shitpossum #language #larceny #theft #crime @Erik_Nowak @urbandictionary

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Today is the 10th anniversary of a terrible crime of theft and my first and only entry in Urban Dictionary: Shitpossum. This requires some explanation.

I was at Erik’s house for the weekly, Friday-night game, and (for whatever reason) he was lamenting about how he was unable to add an entry to Urban Dictionary for a word he coined, shitpossum. I was curious as to why he was having a problem, so I visited the site and, well, one thing led to another, and I entered it in myself.

Classy, huh?

In fairness, I did come up with my own synonym, chickenshitter, but at some point that synonym disappeared from the entry. What’s up with that, Urban Dictionary? I have the usage quote for that one. “Hey, who’s in that stall? Why don’t you answer? Are you some sort of chickenshitter?”

Words are fun, and I’m a child.

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